Raid: Shadow Legends Review

< 1 minute read

It’s our belief that if you’re going to develop a new game in a well-established genre, you should at least try to bring something new to the table. That’s the first question we found ourselves asking when we first booted up Raid: Shadow Legends, an admittedly gorgeous new gacha RPG by Plarium.

It immediately reminded us of Age of Magic, an absolutely stunning entry that launched just last year on Android. While that, in itself, was pretty bog-standard, it at least offered something different visually.

In a genre that had, up until that point, been pretty obsessed with anime, the more adult Tolkien-style fantasy of Age of Magic at least offered something for those that don’t really care much for huge-busted cartoon teenagers in skimpy outfits.

Now, the last few paragraphs offered a pretty generic description of a typical gacha RPG. What’s most tragic about Raid is that it matches that generic description exactly. That says pretty much all you need to know about it.

Ultimately, Raid is just a bog-standard new entry in the utterly exhausted gacha RPG genre. It brings absolutely nothing new to the table and is more interested in just borrowing liberally from its forebears so Plarium can make a quick buck.

Our advice? Save your time.

Author: BF

light sleeper, heavy dreamer.

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